The server should respond with a Response packet. ![]() The client follows up with a Request packet. Should be 1 for status, but could also be 2 for login. The Notchian server does not use this information. if _minecraft._ points to mc., users connecting to will provide mc. as server address in addition to connecting to it.ĭefault is 25565. Note that SRV records are a complete redirect, e.g. localhost or 127.0.0.1, that was used to connect. If the client is pinging to determine what version to use, by convention -1 should be set. The version that the client plans on using to connect to the server (which is not important for the ping). ![]() For the general packet format, see that article.įirst, the client sends a Handshake packet with its state set to 1. ![]() This uses the regular client-server protocol. 1.6 Ping via LAN (Open to LAN in Singleplayer).
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